Path of Exile has the evasion stat with similar problems. The main issues with evasion are that as a probabilistic all-or-nothing system it doesn't give you stable protection against one-shot boss attacks (aside from raising your crit avoidance chance) and that there are all sorts of spells and skills that are not considered attacks and as such do not interact with evasion at all. As a result, evasion has always been the red-headed stepchild of defenses in path of exile. Usually it's used either for Iron Reflexes builds (which convert evasion to armor for meteoric armor values and resultant physical resistance scores) or builds that use items to scale damage and movement speed off of your evasion score. But evasion is considered the worst choice as an actual defense.