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(3.12 MB 1024x796 anno1602.png)
What are you playing? Video games madness 09/17/2019 (Tue) 21:24:04 No. 9
What video games do you play to escape the madness around you?
I keep coming back to Anno 1602, an old classic but still fun to play and no indoctrination, political correctness, LGBT or any other bullshit in it. Pure calm and enjoiable vidya.
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>>9
Currently been playing lots of Minecraft, I know lol, but seriously I haven't played for like 6+ years and honestly it's pretty comfy. If anyone has any good casual time friendly games to recommend I would totally appreciate it.

I really wish I could play classic WoW right now, but I just don't have the time sadly :(
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How about Rim World or Prison Architect?
I would say its "casual and time friendly", since you can easily play it on and off, it can get a little bit tough at times though.
playing a lot of super metroid currently
>>9
Skateboard Park Tycoon
it's similar to RCTY but you can also take control of guests and skate the stuff you build in 3rd person
brings me back to my carefree childhood days of skating
T
H
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Super Robot Taisen J - English translation patch

Fast forward through all dialog with R + A. Every game needs this feature.
>>13
> skateboard park tycoon

Sounds nice, can you recommend a link or a torrent etc to download?

also
>reminds me of my days skating
My local park has an average age of 32. You're never too old to do half assed kickturns and slappys.
>>18
https://www.myabandonware.com/game/skateboard-park-tycoon-back-in-the-usa-2004-bdn

Brace for ear rape in the menus until you turn it down. The game gets a lot better when you unlock Chicago and New York
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I just finished Doom II level 12 (The Factory). The ending is kinda weird. You have to kill a bunch of cacodemons on lifts.
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I finally got around to it, after such a long time, took me a fucking while. BING BING WAHOO! Is actually really fucking fun.
>>29
The final redpill is that Sunshine is even better.
>>31
I will definitely play it after finishing 64. Though the N64 controls are a bit janky, I cannot blame them after all, they were good for their time.
>>32
Did you play it on console or emulator? I personally hate the n64 controller, there is an adapter you can buy to use a GameCube controller with the n64, makes everything so much better and more responsive.
>>33
Emulator, PS3 controller unfortunately I don't have N64.
>>34
Emulator is my preference honestly. SM64 has huge lag issues on console.
>>9
thepiratebay.org/torrent/5735583/1602_A.D._(Anno_1602)
>>9
Mostly Arms nowadays. I haven't bought a new game in ages. Might get Doom Eternal though
>>31
Don't listen to this faggot. Sunshine is the meme game you'll play and sour your taste for anything BING BING WAHOO! forever.
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Started playing the first Deus Ex with the GMDX mod making it feel like a pretty modern game. Nothing like a globalist conspiracy with accurate scenarios and depictions of our current era.
>>66

looks like dog piss. does it support x360 controller input at least? I run the GOG edition in WINE so I can't do steam overlay or any crap like that.
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>>9
Sid Meier's Alpha Centauri. Brian Reynolds led that project though. A rare example of a good game with politics, mostly because it doesn't try to ram its politics down your throat.
>>67
Well I didn't mean modern like it looks like the new COD or anything but textures and models are greatly improved along with countless other additions. No native support for gamepads. Reminder this game came out in the year 2000
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The Surge 2. Combat is much more intuitive than actual Soulsborne games and thus a lot easier although you still get punished with a death screen if you make too many mistakes or be too confident in taking on trash mobs. It also rewards zoning to keep a positional advantage instead of like in Souls games where enemies have insane tracking and extremely long reaches, basically forcing you to dodge into their swing instead of away, which is against any kind of logic. You also get what is basically infinite healing by aggressively keeping the pressure on enemies and parries can actually be pulled off consistently. The only weak point is that the game is so short, it seems these Germans want to make it a trilogy. Unironically liked the first one and I think these two are the best souls clones out there.

Things I hate:
- the main quest giver in this game is somehow a Steve Jobs lookalike who is obviously a kike but with a niggress granddaughter who has grey/blue eyes and she is pushed as the game's loli mascot with magick powers
- orange religion bad, I don't give a shit either way but the way they do it in this game is obnoxious
- green military bad, they are literally called AIDS kek, but at the same time a lot of the soldiers are women and niggers so you don't feel bad about mutilating them all the time
- muh segregation wall (there is even a HWNDU reference with an audio log speaking about the wall)
- two NPCs with Japanese names are shown as niggers
- a large majority of friendly NPCs are either niggers or stronk womyn while almost all of the human bosses are white males and a white woman
- the only somewhat important white male NPC is portrayed as an overconfident faggot who you have to belittle and tell to sod off if you want to do his quest correctly

By the way that giant murder machine on the cover is just the game's second boss which works almost like Iudex Gundyr, you either get constantly btfo by it because you don't have a grasp on the combat mechanics yet or you fully utilize everything the game already told you by that point and it becomes a walk in the park.
I've been playing Hearts of iron 4. I understand it's the easiest of the paradox games but that's the point. I'm trying to get into grand strategy.
>>9
> escape the madness around you
melodramatic faggot

>>10
>lol
normalcattle
>>9
Ive been finding it harder and harder to find escape lately

Life has stagnated and distractions are becoming somewhat of a luxury

But really... right now Ive been trying out Paratopic, Underrail and OpenXCOM
something I really like about Paratopic

Its short but it has layers to it. Theres more going on than what you can see in your first playthrough
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Currently got an itch for turnbased tactics games, so I'm playing Fire Emblem (2003), and I'm slowly going through the PSP version of Disgaea 1. After that, I'm probably going to move onto Final Fantasy Tactics: War of the Lions. I hear it has slow down problems, so I had to seek out a fan patch to fix that.
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>>88
>turn based tactics games

"Fire Emblem" (2003) is shockingly easy, likely because it was the first installment released in the US and also on a handheld (avg. user literal child) so they dumbed it way down. The second USA Fire Emblem GBA game is much better, as are translations of the Japan-only GBA games. There are also tons and tons of romhacks for the GBA if you want to get srs, I'm pretty sure most of them are really hard though. Fire Emblem is still worth a playthrough, but if you're already familiar with the genre you'll rip right through it.

I've really been enjoying Another Bible for DMG. An english translation patch is available. It's simple and slow, but I really like the prehistoric feel of it's 4-shades-of-pea-soup-green aesthetic. Play style is very much like Shining Force. I have no green screenshot for you, as I've been playing on real hardware, but here's a black-and-white one from romhacking.
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>>89
I have to agree on it being pretty easy. So far, I've only lost a couple units, the first due to not paying attention and the second was due to bad RNG. Honestly, what has been keeping me playing it are the stories and characters, but I might just skip it to Sacred Stones.
I'll take a look at that Another Bible translation.
>>92
I finally tried out Final Fantasy Tactics and... good lord... I don't remember the last time I've been this addicted to a game. I only meant to try it out a few days ago and I ended up not really doing anything else on that day- and I've been playing it a lot since then. I don't even want to play the Fire Emblem games anymore.
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I've been going back through a lot of my old games. Working on re-acquiring all of the items for the SotC PS3 remaster. It's a lot tougher than the PS2 version because so many of the animations/triggers were tied to the lower, PS2 frame rate and feel broken AF with steady 30 fps. I checked this oddity out with ~60 fps PCSX2, also, and it's nothing like what I remember from PS2 hardware
>>277
How was it on the emulator?
>>306
I switched to the PCSX2 nightly builds like a month or two ago; whatever the rolling releases are since the official one is so out of date. I was honestly surprised how good the game looked and ran, let alone compared to what I was used to from PCSX2. 60 fps is better than the PS3 version, which I think has steady 30 fps. The higher frame rate on the emulator still seemed to introduce the same animation/gameplay bugs once the frame rate was 30fps+, though. I think you can limit this setting in the emulator, though. I opted not to fuck around with it anymore and just run the PS3 version.
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>>306
>>307
Following up on this, if you are even considering PS3 vs. PS2 (even emulation), go PS2. Just beat hard mode and was looking forward to hard time attack. Nah, my game just keeps crashing during the end credits and no amount of cleaning has fixed the problem. Found a forum post on GameFAGs of another person with the same issue, they reported trying disc and software versions, as well as 3 other consoles and all had the same crash during the end credits.
>>10
Baldurs gay
Age of edgelord
Dungeon kikery

Command and condoms
Unreal tittys
Niggerwinter shits
Toilet Cockmander
game looks comfy. I used to play a lot of SimCity 2000, SimAnt, and SimFarm
>>329
>reddit
seriously nigger
>>329
wishful thinking from le redditfag
Is Death Stranding actually good or not? I can't seem to get a straight answer about this.
>>336
preface: this is just a half-baked opinion to keep interest.
i have watched about 5 hours if a hard playthrough and it seems to be mostly a fetch quest so far. the saving graces appear to me as engaging survival mechanics while you're delivering items and the cool MGS cutscenes of yore. i will tell you more as i watch (without real spoilers), but that's all i can relay to you now with what i know. i don't own a ps4 and death stranding won't be out for awhile on pc.
>>336
Do you like walking and watching movies? It'll be GOTY for you. If you like actually playing games, it'll disappoint.
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>comfy af
>>80
Grand strategy is basically fucked at this point. PDX has been getting more politically correct over the years. The only games by them that are worth playing are ck2 and maybe eu4. Almost everything else is just pure shit
>>351 My man. CK2 is indeed a great game. I tried GOY4, and play it occasionally, but it has nothing on CK2, it just lacks the investment that is required when playing CK2, and especially the cultural/political aspect, which is what I feel really makes CK2 such a great game.... that and not having to load up mods to make the game playable. Only thing is CK2 got particularly assfucked by PDX's DLC policy, but that's not something that can't be amended by *legitimate methods*.
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Elite Dangerous is also a comfy game, mining in an Asteroid-Ring can become quite Zen like I think.
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I compiled Chocolate Duke Nukem 3D on 32-bit ARM this weekend, and started playing. Runs great so far, except the cranes in Toxic Dump didn't work (they never activate) and I had to strafe jump onto the upper conveyer belt from another ledge. Got to the end of the level but I can't remember the way to get through the exit without getting squished.
>>9 Starcraft, D2:LOD t. boomer
>>9 GrimDawn atm >>374 R.I.P Kess lvl 98 HC Javazon Rot in hell HydraSorc
Cataclysm DDA
>>9 I wanna kill the kamilia 2, currently on the last level of stage 6.
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Whats your opinion on the new Mechwarrior ? (aside from it beeing a epic-exclusive and having "the global #1 Games protection...Technology")
Tf2, castle story, dark souls 1, and a little bit of dragon's dogma
HOI 3 Finaly done from barbarossa
>>9 D2X SCX The last game console I bought was Sega Genesis - before that was Atari 5200. I never really got into video games. I do play a couple of the SC custom maps against the computer everyday though.
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>>66 Man, they didn't even try to make him look like Denton. He's supposed to look like an indifferent autist and not like Serious Sam meets Not Important.
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I play Counter Strike 1.6 NO STEAM, becuz' i'm a third-world poorfag with shit toaster. Sometimes i grind on a Zombie Plague server (the previous one i was in had shit nigger admins and -13 players).
>>9 In order of preference: 1. Donkey Kong 64 2. Super Mario 64 3. Classic DOOM (any game, often with mods and/or custom levels) 4. Kingdom Hearts (any except DDD and 3, KH2 and BBS we're the best imo) 5. Stardew Valley
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>>336 Basically Hideo Kojima tried to combine Journey, Monster Hunter, Survival games, Dark Souls' soft MMO mechanics and MGS into one giant game where you're a UPS delivery guy. >The game has crafting mechanics where you collect resources plus points to build items, vehicles and buildings you can place around various maps for either you to use, or other players can use online. You can also leave helpful links, or troll messages for other players to read. >The game has random encounters against minibosses, which can be avoided, most of said minibosses however are bullet sponges except for the occasional animal based ones. Storymode bosses are almost all animal based, and are basically Monster Hunter bosses but with MGS5 shooting mechanics. >The game has random sections of the map where you'll see rival factions and you'll be given the option to sneak past them or go rambo against them. However just like MGSV proved, Kojima sucks ass at making openworld stealth, so cheesing the enemy AI is really fucking easy. The regen health and "mother base" style upgrades you can get also make most of the fights pretty much a breeze to slam through. >The game has random encounters with these ghost like apparitions, in which you can easily stealth yourself out of, if you're not careful they'll either trigger the bullet sponge miniboss fights, or a game over. >The game design is vast and takes advantage of all the platforming mechanics and metagame mechanics. Things like how heavy the packages you're carrying around affect the way you traverse mountains, ford rivers, cross bridges made out of ladders and so forth. Certain shortcuts can't be taken advantage of by vehicles, but are dangerous if you're carrying too many shipments. Combat and sneaking around is really just the inbetweens, the real fun is in the platforming mechanics and discovering shortcuts or exploiting game bugs/mechanics to get through platforming obstacles. This game is a very interesting mishmash of ideas, it is unironically Kojima's most ambitious game yet. But inversely said precisely because it's a combination of so many unconventional ideas it can be very off putting for many players who just expected a mindless platformer, a straight forward survival game, a sneaking/espionage game, or yet another generic cover based third person shooter. The story, I can't judge the story, I've only watched around an hour's worth of gameplay footage because Kojima hasn't written a good videogame story since MGS
>>432 >Since MGS2 Fix'd that type, MGS3's story is feminist trash, fuck you if you disagree. It does have good gameplay though.
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>>432 >Kojima hasn't written correct. Tomokazu Fukushima has always been the real writing talent behind those games.
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>>435 It's arguable, although it is rather "mysterious" how the quality to MGS' writing dipped after he left Kojima's team.
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Don't know if anyone cares, but an update to my 'tism escapades.
>>436 the ultimate confirmation of this theory will be if Kojima and Fukushima ever work on a project again together and the writing/story returns to something halfway-decent.

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